Call for Papers
IE2005
The Second Australasian Conference on Interactive Entertainment
23-25 November 2005
Sydney, Australia
Submission Deadlines:
Full Papers: 29 June 2005
Short Papers: 6 July 2005
Demo Proposals: 13 July 2005
http://research.it.uts.edu.au/creative/ie/05/
Introduction
The computer game and interactive entertainment industry is now a
multi-billion industry driving new computer technologies and defining
a new set of cultural conventions. The lack of game-specific academic
conferences has prevented many academics from fully embracing game
development as a serious field of study. As a result, although current
research in games and interactive entertainment is published in a wide
range of specialised conferences/journals, there is limited
collaboration between researchers from different academic fields.
The Australasian Conference on Interactive Entertainment is a
cross-disciplinary conference that will bring together researchers
from artificial intelligence, cognitive science, media studies, drama,
HCI, psychology, interactive media, cultural studies, graphics, audio,
as well as researchers from other disciplines working on new game
specific technologies or providing critical analysis of games and
interactive environments.
The conference will accept different submission types that present new
scientific ideas, improvements to existing techniques or provide a
new ways of examining, designing and using computer games.
Topics of interest
The papers should include original and unpublished
contributions. Suggested research topic included, but are not limited to:
- Artificial Intelligence (pathfinding, learning, agents, ...)
- Advanced/Innovative Interaction Design
- Ambient Intelligence for Entertainment
- Augmented, Virtual and Mixed Reality
- Art, Design and Media
- Cultural and Media Studies on Computer Games
- Education, Training, and Edutainment Technologies
- Graphics/Animation Techniques
- Human Factors of Games
- Interaction design
- Interactive Digital Storytelling
- Media Theory
- Mobile Entertainment
- Networking (technical and social)
- New Genres, New Standards
- Security (technical and social)
- Social Computing and Presence
- Sound and Music
Demo work at the Powerhouse Museum, Beta_Space experimental environment
The conference organizers hope to select one or two pieces of work for
public display (for the duration of the conference) in the new
Powerhouse Museum (http://www.powerhousemuseum.com/) interactive
research space "Beta_space"
(http://research.it.uts.edu.au/creative/betaspace/) .
Conference Organisation
Chair
Yusuf Pisan, University of Technology, Sydney
Organizing Committee
Ian Gwiltt, University of Technology, Sydney, Australia
Wayne Moore, University of Western Sydney, Australia
Nicolas Szilas, Macquarie University, Australia
Anders Tychsen, Macquarie University, Australia
Program Committee
Matt Adcock, CSIRO ICT Centre, Australia
John Banks, CIRAC, Queensland University of Technology / Auran, Australia
Kirsty Beilharz, University of Sydney, Australia
Marc Cavazza, University of Teesside, UK
Erik Champion, University of Queensland, Australia
Annmarie Chandler, University of Technology, Sydney, Australia
Adrian David Cheok, National University of Singapore, Singapore
Chris Chesher, University of Sydney, Australia
Chris Crawford, Erasmatazz, USA
Patrick Crogan, University of Adelaide, Australia
John Debenham, University of Technology, Sydney, Australia
Tharam Dillon, University of Technology, Sydney, Australia
Penny Drennan, University of Queensland, Australia
Peter Eades, NICTA/University of Sydney, Australia
Ernest Edmonds, University of Technology, Sydney, Australia
Magy Seif El-Nasr, Penn State University, USA
Abdennour El Rhalibi, Liverpool John Moores University
Martin Gibbs, University of Melbourne, Australia
Ross Gibson, University of Technology, Sydney, Australia
Stefan Göbel, Computer Graphics Center (ZGDV), Germany
Andrew Gordon, Institute for Creative Technologies, University of Southern California, USA
Sharon Griffith, University of Western Sydney, Australia
Ian Gwiltt, University of Technology, Sydney, Australia
Brendan Harkin, X|Media|Lab, Australia
Michael Hill, University of Technology, Sydney, Australia
Ian Horswill, Northwestern University, USA
Andrew Johnston, University of Technology, Sydney, Australia
Manolya Kavakli, Macquarie University, Australia
Mike Lee, Round12 Studios, Australia
Linda Leung, University of Technology, Sydney, Australia
Craig Lindley, Gotland University, Sweden
Hongen Lu, La Trobe University, Australia
Isabel Machado, ISCTE and INESC-ID, Portugal
Michael Mateas, Georga Institute of Technology, USA
Michael Mayo, University of Waikato, New Zealand
Wayne Moore, University of Western Sydney, Australia
Gregory More, RMIT University, Australia
Keith Nesbitt, Charles Sturt University, Australia
Maurice Pagnucco, The University of New South Wales, Australia
Mark Pesce, AFTRS, Australia
Andy Polaine, College of Fine Arts (COFA), UNSW, Australia
Debbie Richards, Macquarie University, Australia
Mark Riedl, University of Southern California, USA
Toni Robertson, University of Technology, Sydney, Australia
Marie-Laure Ryan, Independent Scholar, USA
Farzad Safaei, University of Wollongong, Australia
Cathie Sherwood, Griffith University, Australia
Simeon Simoff, University of Technology, Sydney, Australia
Liz Sonenberg, University of Melbourne, Australia
Ulrike Spierling, FH Erfurt, University of Applied Sciences, Germany
Penny Sweetster, University of Queensland, Australia
Nicolas Szilas, Macquarie University, Australia
Jim Tulip, Charles Sturt University, Australia
Anders Tychsen, Macquarie University, Australia
Greg Wadley, University of Melbourne, Australia
Viveka Weiley, Karmanaut, Australia
Mary-Anne Williams, University of Technology, Sydney, Australia
R. Michael Young, North Carolina State University, USA
For Additional Information
Please visit
http://research.it.uts.edu.au/creative/ie/05/ or email the conference organisers at ie05@it.uts.edu.au
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