Category Archive: CFP

Overview

The 8th Australasian Conference on Interactive Entertainment will be held at Aotea Centre/The Edge, Auckland, New Zealand.

In this current economic climate of uncertainty, we see a convergence of innovative minds, creative solutions and emerging technologies enabling change. IE2012 will cover how PLAY can contribute to both major and minor challenges we are facing in these roaring times. What can we learn from being inventive and playful? And how can interactive entertainment contribute towards facilitating these changes? What do we need as designers, developers, critical thinkers and researchers to consider, bring in, promote when faced with these challenges? What is the role of play in future scenarios?

Important Dates

Long Paper Submission: 15 April 2012
Short Papers Submission: 15 April 2012
Exhibit Submissions: 15 April 2012
Demo Submissions: 15 April 2012

Author Notification: 7 May 2012
Camera Ready Papers: 10 June 2012

Workshop Dates: 20 July 2012
Conference Dates: 21-22 July 2012

Tracks

This years overarching theme is titled Playing the System. Topics include but are not limited to the following four tracks.

Playing Games
The track revolves around game design methodologies and game development technologies which includes artificial intelligence, graphics, animation,gamification concepts, tangible interaction, mixed realities, augmented realities, phenomenology, embodiment, place and space, time, tactile interfaces, haptics, motion-detection games and networked play.

Playing Art
This track centers around questions on information, communication and awareness; analogue and mechanical art meet digital art, game art, engaging people and offering new perspectives and experiences, and changing the way we see the world.

Playing Mobile
This track focuses on mobile gaming, teams, location-based play, competition, collaboration, performative aspects, splitting/meeting/joining groups, making movies with mobile phones and/or cultural remixing.

Playing Education
Topics in this track are learning, understanding, exploration, invention and surprise; this might or might not include outright educational drill games.

The four tracks overlap, but focus on different aspects of playing the system. Multiple perspectives allow interdisciplinary contributions from the areas of media, play, art, design, science, installations, performance and film. The more interaction there is between theory and practice the better. There are many questions that bridge several tracks, e.g. play and the real world, simulation, random chance, flow, immersion, complexity, challenge,  medial convergence, collaboration and multiplayer games and their dynamics.

We welcome academic papers and practical works, and combinations. We expect contributors to develop a strong vision, explore it, test it, backup their claims; to be focused and critical. Submissions will only be accepted if they contain a high level of innovation and research rigor. Not everything is getting more fun, better and brighter because somebody claims it is interactive. Note that the list of topics provided is not exhaustive and top quality works in areas that have a strong correlation to our themes are always welcome.

Submission

IE2012 will only accept submissions via
https://www.easychair.org/conferences/?conf=ie20120 . Authors would need to register on Easychair before submission.

IE2012 will accept four kinds of submissions; all accepted submissions will be included in the conference proceedings.

Regular Papers – Maximum 10 pages.
Regular papers represents mature work where the work has been rigorously evaluated. All regular papers will be peer reviewed for technical merit, significance, clarity and relevance to interactive entertainment. Accepted papers are required to give a 15-20 minute presentation at the conference.

Short Papers – Maximum 3 pages.
Short papers represent novel work in progress that may not be yet as mature as regular submissions, but still represents a significant contribution to the field. All short papers will be peer reviewed for technical merit, significance, clarity and relevance to interactive entertainment. Accepted papers are required to present a poster at the conference.

Demo Submissions – Maximum 1 page.
Technical demonstrations show innovative and original implementations to interactive entertainment. Demo papers will be reviewed by the conference chair and the program chair for significance and relevance. Demo presenters are responsible for bringing the necessary equipment to set up their own demo at the conference.

Exhibition Submissions – Maximum of 3 pages.
Exhibition papers can represent both mature and novel work related to interactive entertainment. Applicants are to submit a short write-up outlining and contextualising the work to be exhibited, including pictures. They will need provide a clear understanding of the proposed exhibited design work, its relationship with interactive entertainment supported by design argumentation. A detailed description of what and how the work needs to be exhibited should also be included. Exhibit presenters are responsible for bringing the necessary equipment to set up their own exhibit at the conference.

All submissions must be in PDF format, formatted according to the IE version of the official ACM proceedings format which can be obtained here:

ACM_Templates_IE

If you need to refer to the original official ACM templates, they can be obtained at http://www.acm.org/sigs/publications/proceedings-templates . The IE version of the templates basically contain the correct copyright text for the proceedings. For a submission to appear in the proceedings, at least one author must register for the conference by the deadline.

A sample of a paper with the correct formatting can be obtained here:

ie20120_submission_8

All conference papers will be fully peer reviewed using a double-blind process (i.e., authors names and affiliations must be omitted in your submitted papers) by an International Review Panel to ensure research dissemination of the highest quality. IE2012 will not accept any paper that, at the time of submission, is under review for or has already been published or accepted for publication in another journal or conference.

Review Process

All conference papers will be fully peer reviewed by an International Review Panel to ensure research dissemination of the highest quality.

IE2010 will not accept any paper that, at the time of submission, is under review for or has already been published or accepted for publication in a journal or another conference. This restriction does not apply to submissions for workshops and other venues with a limited audience.

 

Acceptance

Successful authors have the opportunity to modify their papers to include recommendations from the International Review Panel. All accepted papers are published in the CD-ROM conference proceedings. Accepted papers will be published in the ACM IE2012 conference proceedings (ISBN: 978-1-4503-1235-6). The proceedings volume is part of the International Conference Proceedings Series published by ACM. Please see http://ieconference.org for papers from previous years.

Conference Committee

IE2012 Honorary Chair:
Yusuf Pisan, University of Technology, Sydney, Australia

IE2012 Conference Chair:
Daniel Cermak-Sassenrath, Auckland University of Technology, New Zealand
Charles Walker, Auckland University of Technology, New Zealand

IE2012 Program Committee Chair:
Chek Tien Tan, University of Technology, Sydney, Australia
Daniel Cermak-Sassenrath, Auckland University of Technology, New Zealand

IE2012 Program Committee:
Aukje Thomassen (Auckland University of Technology, NZ)
Charles Walker (Auckland University of Technology, NZ)
Daniel Johnson (Queensland University of Technology, AUS)
Penny Sweetser (Queensland University of Technology, AUS)
Peta Wyeth (Queensland University of Technology, AUS)
Yusuf Pisan (University of Technology, Sydney, AUS)
Andrew Johnston (University of Technology, Sydney, AUS)
Florian Floyd Mueller (RMIT University in Melbourne, AUS)
Frances Joseph (Auckland University of Technology, NZ)
Gudrun Frommherz (Auckland University of Technology, NZ)
Max Schleser (College of Creative Arts, Massey University, Wellington, NZ)
Laurent Antonczak (Auckland University of Technology, NZ)
Andrew Ensor (Auckland University of Technology, NZ)
Andrew Denton (Auckland University of Technology, NZ)
Kah Chan (Victoria University, Wellington, NZ)
Nolwenn Hugain-Lacire (Digital Art Live Coordinator, THE EDGE & CoLab, Auckland, NZ)
Jos de Mul (Erasmus University Rotterdam, NL)
Mark Wolf (Concordia University Wisconsin, US)
Chris Crawford (US)
Mick Abbott (Otago Uni, Dunedin, NZ)
John Piper (Auckland University of Technology, NZ)
Frank Feltham (RMIT, Melbourne, AUS)
Stephan Günzel (University of Potsdam, FRG)
Rune Klevjer (University of Bergen, Norway)
Ans Bradford (Auckland University of Technology, NZ)

Venue

Goodman Fielder Room
Level 4, Aotea Centre
Queen Street, Auckland CBD

http://www.aucklandconventions.co.nz/Venues/Rooms/Goodman-Fielder-Room.aspx

Contact


Inquiries regarding papers to Chek Tien Tan chektien.tan[at]uts.edu.au.

All other inquiries regarding registration, accommodation, etc, should be forwarded to Daniel Cermak-Sassenrath mail[at]dace.de .