IE2004 Australian Workshop on Interactive Entertainment 13 February 2004, Sydney http://research.it.uts.edu.au/creative/ie/04/ |
||||||||||||||||||||||||||||||||||||||||||
|
Thank you all for a very successful workshop. IntroductionThe computer game and interactive entertainment industry has grown to become a multi-billion industry pushing the limits of current computer technology on multiple fronts in a relatively brief period. The aim of the Workshop on Interactive Entertainment is to bring together academic and industry researchers, developers, designers and practitioners to discuss research and development issues in interactive entertainment and computer games. In particular the conference wishes to investigate the design and engineering of mass market interactive entertainment.
Invited Speakers:
Chris Crawford, one of world's most famous game designers, author of "The Art of Computer Game Design" Topics of interestThe papers should include original and unpublished contributions, related to interactive entertainment and computer games .Topics of interest include, but are not limited to:
Submission procedure
Important Dates
Organizing CommitteeAlan Blair, University of New South Wales, blair[at]cse.unsw.edu.auManolya Kavakli, Macquarie University, manolya[at]ics.mq.edu.au Wayne Moore, Charles Sturt University, wmoore[at]csu.edu.au Yusuf Pisan, University of Technology, Sydney, ypisan[at]it.uts.edu.au William Uther, National ICT Australia, willu[at]cse.unsw.edu.au Program CommitteeMatt Adcock, CSIRO, AustraliaStephen Barrass, CSIRO, Australia Terry Bossomaier, Charles Sturt University, Australia Marc Cavazza, University of Teeside, UK Adrian David Cheok, National University of Singapore, Singapore Ernest Edmonds, University of Technology, Sydney, Australia Magy Seif El-Nasr, Pennsylvania State University, USA Ken Forbus, Northwestern University, USA Ian Gwilt, University of Technology, Sydney, Australia Brendan Harkin, X|Media|Lab, Australia Ian Horswill, Northwestern University, USA Michael Mateas, Georgia Institute of Technology, USA John Rankin, La Trobe University, Australia Doug Riecken, IBM Research, Thomas Watson, USA Liz Sonenberg, University of Melbourne, Australia Andrew Stern, Interactivestory.net, USA Nigel Stewart, RMIT University, Australia Penelope Sweetser, University of Queensland, Australia Nicolas Szilas, IDTension, France Mary-Anne Williams, University of Technology, Sydney, Australia Daniel Woo, University of New South Wales, Australia Wanlei Zhou, Deakin University, Australia Workshop VenueUniversity of Technology, Sydney. Room details to be announced.Workshop ProgramOne of the goals of the workshop is to create a lively setting for group discussion. The workshop will include a mixture of talks, posters, panels, breakout sessions and demos. Refreshments and lunch will be provided.Student VolunteersIf you would like to be a student volunteer for IE2004, please email your bio/CV to ypisan[at]it.uts.edu.au by 25 December. Student volunteers get free registration.ContactQuestions, comments, broken links, please contact Yusuf Pisan ypisan[at]it.uts.edu.au |
Supported by: | |||
University of Technology, Sydney Faculty of Information Technology |
University of New South Wales School of Computer Science and Engineering |
National ICT Australia |
Charles Sturt University School of Information Technology |
Hosted by: |
|||
Creativity and Cognition Studios In collaboration with X|Media|Lab |