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CyberGames 2006:
International Conference on Games Research and Development
&
IE 2006: The
Third Australasian Conference on Interactive Entertainment
The Joint International Conference on CyberGames and
Interactive Entertainment 2006 (CGIE2006) will be held on 4-6
December 2006 at the Esplanade Hotel Fremantle, Western
Australia. This is a joint international conference on CyberGames
2006: International Conference on Games Research and Development,
and IE 2006: The Third Australasian Conference on Interactive
Entertainment. This joint international conference is proudly
supported by Department of Industry and Resources of Western
Australia.
Proceedings
available in ACM Digital Library
Proceedings
of the 2006 International Conference on Game Research and Development (CyberGames
2006)
Proceedings
of the 3rd Australasian conference on Interactive Entertainment (IE 2006)
Exploring and familiarizing with the latest developments in the game
and interactive entertainment industry.
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Keynote and Distinguished Invited Talks |
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Vision
of the Future Mobile Games,
by Elina M.I.
Koivisto (Nokia Research Centre)
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Social
and Physical Interactive Paradigms for Mixed Reality Computer
Entertainment,
by Adrian David
Cheok (Mixed Reality Lab)
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Animation
Factory - A Reality?
by Hock Soon
Seah (Nanyang Technological University)
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Entertainment
and Robotics,
by Ryohei
Nakatsu and Naoko Tosa (Kwansei Gakuin Univeristy/Kyoto University)
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Networked
Appliances in Home Entertainment,
by Madjid
Merabti (Liverpool John Moores University)
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Rethinking
Learning Games: Why They Must Evolve In Order To Survive,
by Scot
Osterweil (MIT Education Arcade)
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Game
AI - Industry vs. Academia - Round 1,
by Alexander
Nareyek (interactive intelligence Labs (ii Labs))
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Animating
human and creature characters with procedurally generated anatomical
elements,
by Jian J. Zhang
(Bournemouth University)
more...........
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Game-Art-Interface, Session Chair: Andrew
Hutchison Curtin University of Technology
Classical
Animation, Session Chair: Hock Soon Seah,Nanyang
Technological University
Game
Artificial Intelligence, Session Chair: Abdennour El
Rhalibi, Liverpool John Moores University
Experiential Spatiality in Games: Knowing Your Place,
Session Chairs: Nicola J Bidwell (Primary contact), James
Cook University; Martin Gibbs, University of Melbourne;
Bernadette Flynn, Griffith University; Luke O’Donnell,
Chocolate Box Productions
Soft Computing and Games/Entertainment, Session
Chair: Prof. Takehisa Onisawa, University of Tsukuba
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Honorary General Conference Chairs:
Andris Stelbovics
Arnold Depickere
General Conference Chairs:
Kevin Wong
Lance Fung
Peter Cole
Publication Chair
Shri Rai
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Registration Chair
Ingrid Richardson
Local Arrangement Chair
Graham Mann
Publicity Chairs
David Parkinson
Mark Cypher
Exhibition Chair
Ong Sing Goh |
CyberGames 2006
Technical Program
Co-Chairs:
Edmond
Prakash
Abdennour El
Rhalibi
CyberGames 2006 Technical Program
Committee
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IE
2006
Technical Program
Chair:
Yusuf Pisan
IE 2006 Technical Program Committee
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International Symposium on Practical Cognitive Agents & Robots
This workshop seeks to move the research frontier by focusing on the scientific
bottlenecks, namely equipping robots with more knowledge about internal
representations and the external world, as well as developing an awareness of
oneself and others.
Conference Website: http://agents.csse.uwa.edu.au/pcar/
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